Like many
of you reading this, I am an avid gamer who enjoys the escapism of video games.
I enjoy sitting down on my couch and living vicariously through fictional
characters. Videos games have offered me an interactive form of entertainment
that I often find more enjoyable than movies and books. It’s not a passive
experience but something I’m just as much a part of as the character I’m
controlling. Hours can be invested in a single story like Mass Effect where I
enjoy unveiling the plot and making game changing decisions. Other games let me
blow off some steam while I pepper my friends with fake bullets in a
multiplayer match of Halo. No matter what satisfaction you gain from playing a
video game, I think it’s fairly safe to say that not one game on this planet
has been the leading cause to violent crimes committed in the real world.
This
argument has been brought up numerous times in my life and I have even
blogged about it before. However, with the release of Grand Theft Auto V, it
was again brought to my attention, this time by my father. He’s a big Bill
O’Reilly fan and began telling me to avoid GTA V at all costs because it’s
extremely violent and just absolutely awful. I told him that I had been playing
for a week already and that it’s just a game. No matter what my argument with
him was about, it doesn’t change the fact that people truly get angry at games
when violent events occur. O’Reilly was talking about a Louisiana man who stole
a car, kidnapped a woman, and wrecked the car into nine other vehicles. The
perpetrator stated to authorities that he wanted to see what it was like to
be a Grand Theft Auto character. There is no doubt that this individual
possessed a real special kind of stupid, but his story isn’t the only one
giving GTA V bad publicity. In a London midnight release of the game, a group
of teenagers smashed a brick into a man’s face, stabbed him multiple times, and
robbed him of his mobile phone, watch, and fresh copy of GTA V. Naturally the
media points a finger at the game because this caused the violence, but I ask,
did this game condition this act of violence? My guess is that it didn’t.
So what is
the big deal with violence in video games and what is it about them that make
it so people, most of whom probably don’t play games, target them for causation
of real life crime? Some people say that video games are training people to be
killers. The reality is that they don’t. As I’ve already stated, many of us
play video games for the escapism from reality. We like to get away from our lives
so that we may live vicariously through fictional characters. Sleeping with a
bunch of strippers without the threat of a real STD or killing a bunch of
innocent people is something you can only do in video games because we know
that it isn’t real. I’m not too sure how many people on this planet play games
in order to live out real life fantasies, but the reality is that if people
like that do exist, at least they’re being criminal A-holes in a universe that
causes no real damage to the lives of real people.
So tell me why violent movies, novels, and music aren’t on this list of entertainment devices that train killers? Is it because they’re passive experiences? Most likely. But you can’t possibly think that video games are training people to heartlessly gun down the innocent, do you? I mean, the plastic triggers on a controller are nothing compared to a real gun. I served six years of my life in the military and I was trained how to shoot military grade weapons that were specifically designed TO kill people. Let it be known that before I ever joined our countries finest I played many violent games and yet none of them prepared for what the real thing had in store. I didn’t walk into basic training knowing how to take apart an M16. Call of Duty didn’t teach me how to load it, arm it, or even fire it. So I’m failing to see the correlation here. Videos games haven’t trained anyone to kill any more than watching football has taught people how to be professional athletes.
So tell me why violent movies, novels, and music aren’t on this list of entertainment devices that train killers? Is it because they’re passive experiences? Most likely. But you can’t possibly think that video games are training people to heartlessly gun down the innocent, do you? I mean, the plastic triggers on a controller are nothing compared to a real gun. I served six years of my life in the military and I was trained how to shoot military grade weapons that were specifically designed TO kill people. Let it be known that before I ever joined our countries finest I played many violent games and yet none of them prepared for what the real thing had in store. I didn’t walk into basic training knowing how to take apart an M16. Call of Duty didn’t teach me how to load it, arm it, or even fire it. So I’m failing to see the correlation here. Videos games haven’t trained anyone to kill any more than watching football has taught people how to be professional athletes.
Other
people may say that video games have desensitized people to violence. I may
agree with that. But how have games desensitized a person any more than movies
have? Watching a person getting brutally murdered in a movie is different than
playing the guy who is brutally murdering someone in a game, yet I’m pretty sure
Ted Bundy didn’t have GTA, so what’s his excuse? But where does morality come
into play? I’ve played games like Modern Warfare 2 that had me toting through
an airport as a terrorist whose primary task is to murder a bunch of innocent
passengers. I know I had the option to skip that scene, but I wanted to know
why. I felt so terrible about that scene that I went through it without firing
a single bullet (not until they made me anyway). I felt that it was morally
wrong to do and that shouldn’t have happened considering I’ve been so
desensitized, right? Now try having a gamer do that in real life. Put a gun in
his hands, have him point it at an innocent person and order him to pull the
trigger. Assuming it’s not a ‘him or me’ scenario, most people would be
extremely conflicted and I highly doubt anyone would actually pull the trigger. We gamers may have the ability to kill hookers and rob
banks in Grand Theft Auto, but we know it’s fake and something we would never
do in the real world.
Other
people may claim that gamers are conditioned to believe that there are no real
consequences in real life because you can get away with it in video games. That
is not true. We are sane people who can tell the difference between right and
wrong, fiction and reality, and good or bad. I’d argue that mentally unstable
people are the ones you should worry about playing video games. And not just any
mental condition, but severe conditions that make it so the person literally
has a hard time deciphering the difference between fiction and reality.
Children should also not be exposed to extremely violent games, however, that
is up to the parent to take care of. I would never let my children (I do have
two) play the games I do, not until I know they’re old enough to understand
them. Even that might be hard if they are exposed to this stuff at a friends
house, but still, raising your children with good morals will trump anything
they can learn in one hour of a violent game.
People need
to stop pointing fingers at video games, guns, and Marilyn Manson. They need to
point the fingers at the true culprit, the people themselves. What kind of up
bringing did the man who shot up my local movie theater during a midnight
showing of The Dark Night Rises have? What was his mental state like? Is he a
sociopath? I mean seriously. I could look at anything in his past and point a
finger to something that could’ve caused his actions. The truth is, he made the
decision to do what he did and I find it hard to believe that a video game
whispered into his ear and told to him to go through with it. But what about
mass murderers who share the video game connection? I’ll just go ahead and say
that they were all probably wearing shoes and slept in a bed at night, so why
not blame those things? I don’t think we’ll ever truly know the answer, but
what I can give you at the end of the blog is this, a little food for thought.
If video games were so bad and were the cause of the heinous crimes we see in
the world today, then why haven’t a larger percentage of the millions of people
who are classified as gamers committed their own acts of rage and violence.
Fight for
what you believe in people. Video games are much better than those who don’t
play them would have you believe. Gamers have excellent hand eye coordination,
puzzle solving skills, intelligence, and less stress. Those who do think games
cause violence seem to fear the unknown which I suppose is normal. But please
don’t be so quick to judge just because the world has a few bad seeds. At PAX
East this year I attended Story Time With Cliffy B and he said something about
this topic that I will never forget. He told us that he’s been to many gaming
conventions and never once witnessed or heard about violence breaking out. He then stated,
go to a local NFL game and you’ll see the difference. That’s a paraphrase because
he said it almost six months ago. But still, there is a lot of truth in that. Now
if you don’t mind, I have a store to rob…in Grand Theft Auto.